Damage sponges aren't too appreciated if they're boring, though. I wouldn't give any more unless they're a stupidly strong superboss, damage sponge or because of a mechanic (like a higher damage cap or stronger allies). The highest HP an enemy has in Miitopia is 12,000.Now unless you radically change how stats work, here's some pointers Here's the fun part deciding your enemy's stats! Either way, I'm still free and I'll try my best. ![]() Jewelraffe's Disclaimer: If you want a wholly new enemy type to be made, it may take longer or even not be doable if I can't find suitable art to mangle. If you would like a monster's art to be made, ask Jewelraffe to make one for you with "a wonderful bargain of 0 Coins!" Also note that this is not considered a collab. Particularly powerful moves can be highlighted in bold, but that's purely a design choice (see Ancient Golem).Įnemies can also have Auto traits, which are not skills but activate at certain times with their own effect, whether to dodge something or use multiple actions. They're code, so copy-pasting is the simplest way to do it. This enemy has a 50% chance to make non-magic attacks fail.Īttacks typically go in a table aka the ones used on Miitopia Wiki. Punches a Mii, dealing damage and inflicting Fear.Īfter, it deals catastrophic damage to the target. These are important enough to get their own section The parts a Mii can have in Miitopia are Eyes, Eyebrows, Noses, Mouths, Glasses and Sunglasses(?). Oh, and clarify what Mii parts it holds where, especially if you have no image. "Goblinator is a brown goblin with a large nose, floppy ears and two Mii eyes." ![]() Next, a useful part is explaining what the enemy looks like. " Goblinator is a late-game boss found in Nimbus in the game Miitopia: Neksdor Adventure." ![]() Use the provided Monster Infobox to start off!Īn introductory paragraph explaining what your monster is and where it's found is handy, especially if you add what game it's found in.
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